PokeWilds
PokeWilds is a 2nd generation game/engine created using libGDX. It uses procedural generation to create large worlds with different biomes, each with its own unique monsters.
The levels of wild monsters increase as you explore them, which means that some biomes with rare monsters are difficult to get into.
Your monsters can help you explore the world and also allow you to interact with the world in new ways, such as building structures/houses, jumping on ledges, starting fires and much more.
Releases: